llms.txt Content
# Godot MCP Pro
> 169 AI-powered tools connecting Claude, Cursor, and AI assistants to the Godot 4 editor via the Model Context Protocol (MCP). $15 one-time purchase.
## What is Godot MCP Pro?
Godot MCP Pro is a premium MCP server that gives AI assistants real-time access to the Godot 4 editor through a WebSocket connection. The AI can create scenes, edit scripts, simulate player input, inspect running games, build 3D environments, set up physics, add particles, manage audio, and more — all from a single conversation. It is the most comprehensive MCP integration for Godot, with 169 tools across 23 categories compared to 13-32 in free alternatives.
## Architecture
```
AI Assistant <--stdio/MCP--> Node.js Server (TypeScript) <--WebSocket:6505--> Godot Editor Plugin (GDScript)
```
The Godot plugin runs a WebSocket server inside the editor. The MCP server connects to it and translates MCP tool calls into editor commands. All mutations go through Godot's UndoRedo system for safe, reversible operations.
## Key Features
- **169 tools across 23 categories** — the most comprehensive Godot MCP integration
- **Full Undo/Redo** — every AI mutation is reversible with Ctrl+Z
- **Signal management** — connect, disconnect, and inspect signals (exclusive)
- **Input simulation** — keyboard, mouse, InputActions, multi-event sequences
- **Runtime analysis** — 15 tools for live game inspection, property monitoring, UI detection
- **3D scene tools** — meshes, lighting, PBR materials, environments, cameras, GridMaps
- **AnimationTree** — state machines, transitions, blend trees, parameter control
- **Physics setup** — collision shapes, layers, raycasts, body configuration
- **Particles** — GPU 2D/3D with presets (fire, smoke, rain, snow, sparks)
- **Audio management** — buses, effects (reverb, delay, compressor), 2D/3D players
- **Navigation** — regions, mesh baking, pathfinding agents
- **Automated testing** — test scenarios, assertions, stress testing,