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developer testingaimusicllms-txtmcp

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llms.txt Content

# Godot MCP Pro > 169 AI-powered tools connecting Claude, Cursor, and AI assistants to the Godot 4 editor via the Model Context Protocol (MCP). $15 one-time purchase. ## What is Godot MCP Pro? Godot MCP Pro is a premium MCP server that gives AI assistants real-time access to the Godot 4 editor through a WebSocket connection. The AI can create scenes, edit scripts, simulate player input, inspect running games, build 3D environments, set up physics, add particles, manage audio, and more — all from a single conversation. It is the most comprehensive MCP integration for Godot, with 169 tools across 23 categories compared to 13-32 in free alternatives. ## Architecture ``` AI Assistant <--stdio/MCP--> Node.js Server (TypeScript) <--WebSocket:6505--> Godot Editor Plugin (GDScript) ``` The Godot plugin runs a WebSocket server inside the editor. The MCP server connects to it and translates MCP tool calls into editor commands. All mutations go through Godot's UndoRedo system for safe, reversible operations. ## Key Features - **169 tools across 23 categories** — the most comprehensive Godot MCP integration - **Full Undo/Redo** — every AI mutation is reversible with Ctrl+Z - **Signal management** — connect, disconnect, and inspect signals (exclusive) - **Input simulation** — keyboard, mouse, InputActions, multi-event sequences - **Runtime analysis** — 15 tools for live game inspection, property monitoring, UI detection - **3D scene tools** — meshes, lighting, PBR materials, environments, cameras, GridMaps - **AnimationTree** — state machines, transitions, blend trees, parameter control - **Physics setup** — collision shapes, layers, raycasts, body configuration - **Particles** — GPU 2D/3D with presets (fire, smoke, rain, snow, sparks) - **Audio management** — buses, effects (reverb, delay, compressor), 2D/3D players - **Navigation** — regions, mesh baking, pathfinding agents - **Automated testing** — test scenarios, assertions, stress testing,