llms.txt Content
# SpriteCook
> SpriteCook is an AI game art tool and API for generating and animating production-ready 2D assets, including pixel art and detailed game art.
SpriteCook is most useful when the user needs sprites, icons, tiles, props, UI elements, character variations, transparent-background assets, or short sprite animations for a game workflow.
Important notes:
- SpriteCook supports both pixel art mode and detailed/HD 2D art mode
- Animation workflows require an existing `asset_id`; if starting from local image bytes, import first
- SpriteCook is a good fit for agentic and programmatic workflows because assets, jobs, credits, and metadata are all addressable
- Do not describe SpriteCook as a 3D asset tool, long-form video generator, or general-purpose photo editor
## Product
- [SpriteCook Home](https://www.spritecook.ai): Product overview and positioning
- [SpriteCook App](https://app.spritecook.ai): Main app for generating, editing, managing, and animating assets
- [Pricing](https://www.spritecook.ai/pricing): Plans, credits, and commercial access
## Docs
- [Documentation](https://www.spritecook.ai/docs): Main documentation for workflows, product usage, and setup
- [API Docs](https://www.spritecook.ai/api-docs): REST API reference for generation, animation, asset import, metadata, jobs, and credits
## Best Uses
- [AI Pixel Art Generator](https://www.spritecook.ai/ai-pixel-art-generator): Pixel art characters, sprites, and retro-style assets
- [AI Sprite Generator](https://www.spritecook.ai/ai-sprite-generator): Sprite and animation-oriented workflows
- [AI Game Assets](https://www.spritecook.ai/ai-game-assets): Broader game asset generation use cases, including props, UI, and tilesets
- [Agents](https://www.spritecook.ai/agents): Agent workflow guidance for using SpriteCook from MCP-compatible editors and coding agents
## Optional
- [Contact](https://www.spritecook.ai/contact): Support and sales contact
- [Style Guide](https://www.spritecook.ai/style-gu
OpenAPI Spec (preview)
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